Normal - 1 / Hard - 1 / Suicidal - 1 / HOE - 1 Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. Scrakes will never stop sprinting until they are killed. This threshold is 50% on Normal, 75% on Hard and Suicidal, and 90% on Hell on Earth. Scrakes will only sprint when their overall health drops below a certain threshold, determined by difficulty. Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks.Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to. ![]() The base damage value further modified by the difficulty-specific multipliers. Scrakes have their base health value scaled accordingly to the number of players in the game.Īttacks Melee ("gutbuster" attack intervals) ![]() For kill reward calculations read Dosh Mechanics.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |