![]() ![]() Anyone else having this same problem can use this to fix it! =)Ĭursor.lockState = CursorLockMode.None //unlock cursorĬursor.visible = true //make mouse visibleĮventHandler.ExecuteEvent(gameObject, "OnAllowGameplayInput", false) //disable TPC inputĬursor.lockState = CursorLockMode.Locked //lock cursorĬursor.visible = false //disable visible mouseĮventHandler.ExecuteEvent(gameObject, "OnAllowGameplayInput", true) // allow TPC inputĬursor = !cursor //switch cursor boolean. I used this script (I can't remember where I got it, or I would give credit to that person!) that solved the hide/show cursor situation! It Works perfect! I just unchecked the "Disable with Escape" box from TPC and used this script below and placed it on my player. I am using Third Person Controller by OPSIVE and Dialogue Systems for Unity. It established many core Mario gameplay concepts and characters. Super Mario Bros was a first in the series, a side-scrolling 2D platform game to feature Mario. Mario game series was created by Nintendo featuring Mario as the main character. ![]() Figured I would take this time and post and update on how I fixed this in hopes to help someone else. Super Mario is a full stack of games that were created in mid-1985 and received dozens of spin-offs.
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